![]() The lightning fast Elves took an early lead, which probably wasn't so surprising. Final score, 1-1.īen earned 60k (thanks to +2 fame that had no other effect) and bought a new Beastman. The pass was off target, but next turn the same Runner was able to retrieve the ball from the clutches of a nearby Beastman, dodge away, and hand off to the Blitzer to equalise with the last action of the game. But, with both teams short on players, a Runner was able to retrieve the loose ball near his end zone and throw towards a waiting Blitzer. In the second half, it was only a desperate late intervention from one of the Longbeards that prevented a Beastman from giving the Chaos team a 2-0 lead. In the uncomfortably hot conditions, only four Dwarfs were able to set up for the next drive and, despite a spirited attempt to push down their left flank, they were unable to equalise the scores before half time. Though the Dwarfs did manage to dispossess the ball carrying Beastman, they were unable to stop the Chaos Warrior captain from pushing through to score. ![]() The whole match was played in sweltering heat, but the Chaos team got to a good start - surging forward onto their own short kick, to take possession of the ball before the Dwarfs had even moved. Yeah, I think it's 7 squares across the middle, but each wide zone is only 2. I have ensured the warriors are replaced as a matter of urgency and see the Beastmen as expendable for the most part, leaving them on the front line and having the warriors shore up the wings on defence and swapping them around for offence. ![]() This is our first season so can (hopefully) only get more powerful from here. I have lost only 1 game out of 8 to Underworld who somehow out-bashed me and injured a bunch of guys. It all depends on your playstyle and Chaos can be pretty good at outrunning most of the bashy teams as well as out-bashing the agility teams.Īdmittedly I have never played 7s but I am currently leading in our own BB league with Chaos with 36 league points, where the next highest has 16. That said I could see the merit in spare players and faster players vs bashy teams also. Also the ST4 will really help vs other bashy teams. While Beastmen are the more versatile player I think getting 4 ST4 players on the pitch game 1 will be a big help and allow you to get more level ups on them from the start. I have a title to defend!īoth are viable although I personally would tend towards the former. But the previous league was largely based around speed/agility teams (2x Dark Elf and Skaven), so I wouldn't be surprised if we all swing towards bash teams this time.Īny advice much appreciated. One coach only has Undead, as far as I know, so they're quite likely. I don't know what the other teams will be. I'm undecided whether to give that to a Beastman or a Warriors. We also get to nominate a 'captain' who will start with Pro skill for free. I'm hoping MA5 will be enough on the smaller pitch, though I guess I'll probably be using Beastmen as ball carriers. Given the lack of skills - and team re-rolls - I'm guessing that I'll need all the ST4 I can get. The latter gives me a sub from the start, but it will be a while until I can afford that fourth Warrior. I've pretty much decided to go with Chaos (Chosen), but I'm undecided between two starting rosters:Ģ0k saved (hope to buy another Beastman after the first game) Player development as normal, but with a risk of get drafted to the professional leagues from the second advance onwards. Players resurrect between games (in effect, all casualties are badly hurt). ![]() We enjoyed our last 7s league so much that we're about to start another. ![]()
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